Trivimint
SPORT·895 PLAYERS·5 TO 8 LETTERS·6 GUESSES

Football Wordle

The answer is a footballer’s surname and the grid tells you how long it is before you start, so nothing is spent finding that out. Every guess has to be a name from the list of 895 at that same length. Solve it and you get the player, their clubs and the reason they are on the list.

RIGHT PLACEWRONG PLACENOT IN THE NAME
HOW MANY LETTERS

Fixing the length gives you back the one thing a wordle is built on: a starting guess you can reuse. Any mixes them, and the grid always tells you which you have.

WHICH ERA

These narrow the 637 names that can be the answer, not what you may type. Every guess is checked against all 895, so a rejected one never tells you which era you are in.

HOW MANY GUESSES

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How the game works, and who it leaves out

Why does the grid change width between puzzles?

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Because the answer is somebody's actual surname, and footballers are not all called Messi. The grid takes its column count from the name before you type anything, so seven columns means a seven-letter answer and no guess is spent finding that out. Fixing the length at five instead would have been closer to the original Wordle, and it would also have thrown out Haaland, Mbappé, Vinícius, Ronaldo, Zidane, Rooney and almost everybody else worth asking about. If you want the fixed-length version, the intro screen lets you pin the length and every puzzle in your run will be that long.

Why can Bellingham never be the answer?

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A guess has to be the same length as the answer, otherwise the colours line up against nothing, so every answer length needs enough names to guess from. Five to eight letters gives you between 143 and 173 candidates each, which is a game. Ten letters gives you 41 and eleven gives you 16, which is not six guesses' worth of anything. So Bellingham, Lewandowski, Ibrahimović, Aubameyang and the rest of the 258 names outside the band are in the dataset but never in the grid: there is no board at their length, which means you can neither be asked for them nor type them.

Can I guess any word of the right length?

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No. A guess has to be one of the 895 surnames on the list, at the answer's length, the same way Wordle only accepts real words. Without that rule the grid stops being a puzzle: you could type five vowels, then five consonants, and read the answer off the alphabet without thinking about football once. You never spend a guess finding out whether a name qualifies, because a name that is not on the list at that length is rejected as you enter it.

What happens to accents, apostrophes and spaces?

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They come off, because the keyboard has twenty-six keys. Kanté is KANTE, Núñez is NUNEZ, Šeško is SESKO and Džeko is DZEKO. Kjær becomes KJAER, which is the substitution Danish makes itself. Names with a particle or a space close up into one string, so Virgil van Dijk is VANDIJK and Frenkie de Jong is DEJONG. The full name with everything intact is shown when the puzzle ends.

What if two footballers have the same surname?

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The list holds one of each, because a surname is both an answer and a dictionary entry and two players sharing one would make the second unreachable. The entry picks whoever has the longer claim and the note says who the others are. SILVA is Bernardo, with David and Thiago in the note. COLE is Andy rather than Ashley, ADAMS is Tony rather than Tyler, MULLER is Thomas rather than Gerd, WEAH is George rather than his son Timothy, and THURAM is Marcus rather than his father Lilian. Around thirty entries carry a note like that.

Does picking an era or a length make it easier?

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Both narrow which names can come up, so yes, if you pick the group you know. Modern is 355 of the 637 possible answers and is anyone who has played in the last decade. Golden is 248 and covers roughly 1990 to 2015. Classic is 34 and is deliberately small: only players still spoken about, so no filling the list out with a full-back who was famous for one afternoon in 1966. What the filters do not change is what you may type. Every guess is checked against all 895 names, so a rejected one never tells you which era the answer is in.

Are the green and yellow squares the same rule as Wordle?

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Yes, including the part people get wrong. Correct positions are resolved first across the whole word, then each remaining letter of your guess claims one unmatched copy of itself from what is left. So if the answer has one S and your guess has two, only one of them lights up, and if the S already in the right place is the only one, neither of the others does. Marking left to right in a single pass gives the wrong answer in exactly those cases, which is how you end up chasing a letter that is not there.

Is there a new one every day?

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No, and that is deliberate. The player is drawn at random when you press Start, and Next player draws another, so you can play as many as you want in one sitting. A session works through the pool rather than picking with replacement, so you will not see the same name twice until you have seen the rest.

Which starting guess is best?

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Something with three or four different letters that turn up often, and the usual advice about ADIEU or CRANE only half transfers, because surnames are not spelled like English words. Across all 895 names, A and E lead by a distance, then I, O, R and N, then L and S. X appears in six names, Q in twelve and J in forty, so a guess built on those wastes a line. The section under this one works it out properly, length by length, against the 637 names that can actually be the answer.

Openings, worked out from the pool

Surnames are not spelled like English words, so the advice people carry over from Wordle only half works here. These are the numbers from the 637 names that can actually be the answer, rather than from all 895 on the list, because those are the ones a guess is tested against.

What the letters are worth

The top row is the share of answers containing each letter at least once, and A is in more than half of them. The bottom row is the five rarest, counted in names rather than percent, because a letter in four of 637 is better understood as four.

A 59%E 50%I 46%O 45%R 43%N 38%L 32%S 30%
X 3Q 10J 27W 27F 31

The best and worst first guesses, per length

The number is how many distinct letters the guess can expect to get back coloured. A repeated letter counts once, which is the whole reason the bad ones are bad: NKUNKU spends six tiles asking three questions.

LENGTHPOOLBEST OPENERSWORST
5150REINA 1.84NASRI 1.69OLISE 1.67BACCA 0.68XHAKA 0.71
6171MERINO 2.36BARESI 2.35TAREMI 2.33NKUNKU 0.64ILICIC 0.86
7173ALMIRON 3.27MONREAL 3.25COLEMAN 3.05RODRYGO 1.28KIMMICH 1.38
8143ALTIDORE 3.79CASEMIRO 3.78GREALISH 3.54BUSQUETS 1.59MANDANDA 1.60

Knowing a good opener does not tell you the answer, which is the point. The pool is large enough at every length that a strong first guess buys information rather than a shortcut, and the eight-letter grid is the one where it matters most: the fewest names to choose from, and the most tiles to fill.